[CarX Drift] S14 Drift Tune - (Fujin SX)
I've been playing CarX Drift Racing alot lately and I've been tweaking my build, playing with different metrics trying to find the perfect drift car. One thing I've learned is there's no such thing as the perfect drift build. I figured since I've dumped alot of time into this particular cars tune, I should share it online with those who might find it helpful or even improved upon.
I'm going to structure the discussion of my build as follows:
- Suspension
- Wheels
- Engine
- Transmission
- Brakes
I wont go into depth as to why I chose this, more-so what makes sense in the game and feel. (The developers have made the drift physics amazing; but lets be real, nothing is close to real-life drift physics)
- The Front will be the first bullet point and second will be Back like so:
- (front)
- (back)
Suspension:
Spring length:
- 9cm
- 8cm
Spring stiffness:
- 110 kN/m
- 105 kN/m
Damper fast bump:
- 18,070 Ns/m
- 16,040 Ns/m
Damper fast rebound:
- 17,380 Ns/m
- 15,600 Ns/m
Damper bump:
- 20,190 Ns/m
- 18,590 Ns/m
Damper rebound:
- 16,590 Ns/m
- 14,650 Ns/m
Toe:
- -0.42
- 0.10
Front camber:
- -10.12
- -4.60
Anti-roll bar:
- 20 kN/m
- 20 kN/m
Caster:
- 7.0
Ackerman angle:
- 70%
Max. Steering angle:
- 60 degrees
Wheels:
Rim diameter:
- 17 in
- 17 in
Tire width:
- 265 mm
- 265 mm
Tire pressure:
- 85 kPa
- 90 kPa
Wheel adhesion:
- 100%
- 100%
Wheel track:
- -4
- 0
Tire profile
- 30%
- 30%
Engine
Tune up:
- 5% (max)
Max. torque:
- 4,320 rpm
Rev limiter:
- 9,000 rpm
Turbocharger:
- Yes (duh)
Turbo air pressure:
- 2.6 atm (max)
Dyno chart
Transmission:
Type: Sequential
Diff. locking ratio: 1.00
Final drive: 3.73
Gears: (starting at one to six)
- 2.35
- 1.35
- 1.01
- 1.05
- 0.97
- 0.85
Brakes:
Torque: 7,500 N/m
Front brake bias: 25%
ABS: No
Launch control (Tandems): No